Blockchain game, chance is still bubble

Why are so many people involved in blockchain games, because the amount of data in the game is very large, even if it is a step in the game; the speed and posture of walking are also realized by data. Blockchain as an information recording technology, it is very reasonable to be associated with the game.

If the encryption cat, the guest monkey, the Polyma, the Leitz dog, the lucky cat are blockchain games, then their short-lived survival cycle, from a normal game developer, is stable and not profitable. Therefore, this kind of digital image-based game is also worthy of being a financial speculative hat.

For the new market of "blockchain + games", some game companies and platforms believe that this may bring a certain degree of change to the game industry.

Blockchain game, chance is still bubble

Wang Fujian, founder of “GSW Ecology” believes that the blockchain's application scenarios in the game are mainly at the player level; if a certain game is connected to the block network, the important data consensus in the game will undoubtedly give the player a more value-keeping, A safe and fair gaming environment. In this regard, we are using the GSW block network to share data with major game products, so that the game, such as currency circulation, equipment circulation, rare props, etc., will be more valuable. In this way, for the game, the product cycle will not be shortened because of the previous violent marketing, and it can prevent inflation in the game and avoid the phenomenon of rotten streets.

Of course, technologies like this one that solve trust are the most appropriate for cooperation and trading. Especially in the traceability of industrial chain information, it is quite valuable. In this regard, the GSW block network only needs to negotiate the transactions of both parties. For example: Game Developer A is looking for an exclusive agent for his own product at a price of 1 million. Publisher B's bid of 1 million is a single generation, and the transaction between the two will be shared by the entire user participating in the GSW block network. Thus, a scenario in which trust cooperation occurs without establishing trust in the early stage has emerged. Because the transaction is transparent, neither party to the transaction is willing to lose faith in the entire industry for various reasons.

In addition, there are also industry cautious wait-and-see attitudes, and it is unknown that the blockchain will bring improvements to the game industry. Hong Tao, founder of GAMELOOK, believes that the blockchain is currently a market with higher risks. Many companies follow the trend of doing similar games, and the homogenization is serious. Many projects disappeared in a short time. The appropriate application scenarios for blockchains have not been considered clearly in the gaming industry.

Professionals believe that the future of the pan-casual industry, including games, is expected to create a new industrial ecosystem based on blockchain application technology, achieve a more efficient and convenient trading mechanism, reduce transaction costs, improve the synergy efficiency of the industry chain, and form a more honest industrial ecology. .

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