At CES 2017, Nvidia’s announced Geforce VR Experience Software enables users to stream their game, including uploading VR content to Facebook Live. Now, Nvidia has updated the software and added some new features, including sharing 360-degree panoramic shots.
The GeForce experience is a unique software technology for Nvidia graphics cards that is constantly updated and supports video capture - streaming through Twich and Youtube. However, with the growth of Facebook Live, it has become a great place to share games with friends. With GeForce, users can now connect to their Facebook accounts and play live games via large social media platforms, including VR game content.
Currently, there is no method in VR that allows streaming media audiences to directly participate in the interaction because streaming media viewers do not see live content and feedback within the VR helmet. Nvidia's technology helps to change the status quo, allowing users to see thousands of players in the VR helmet game scene through a social media platform. We hope that over time, Nvidia will be able to expand their focus on VR streaming media streaming.
This update from Nvidia also allows users to share 360 ​​screenshots on Facebook via Ansel. Other users can watch it online or watch it through the Samsung Gear VR helmet.
Over time, more and more software will support Facebook live streaming and game streaming. According to Nvidia, there are "600 million video game viewers," so that's why they want to support as many platforms as possible. Nvidia has already supported Twitch and Youtube. Earlier, Oculus had announced that they would bring Facebook streaming live streaming to Gear VR, but there was no mention of desktops. Now, even if Oculus does not provide support, Facebook Live users can also achieve through the Geforce experience, of course, provided they have Nvidia graphics.
As early as last year, Nvidia first entered the field of VR by introducing high-end VR graphics cards. By the second half of 2016, Nvidia has also launched the VR Carnival game experience to further consolidate VR dominance. This year Nvidia step by step to promote social media VR live streaming, so that VR completely saturated their products. In contrast, AMD, although vowed to launch a new product with a performance comparable to the GTX 1080 graphics card in May, has already begun another VR layout in other areas.
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