Although Apple advertises for HTC Vive, it is still hard to play VR with Mac.

At this WWDC 2017 conference, Apple finally announced the support for VR for new systems and new devices. HTC's VR device Vive appeared several times in advertising and DEMO. Although Apple has expressed how friendly the Metal 2 graphics API is to VR, hardware performance is always the most critical part. So is it difficult to use VR on a Mac computer?

iMac Play VR

First of all, you need a powerful Mac. The new line upgrades to Intel's seventh-generation Kaby Lake processor desktop processor. However, if you want to play VR, you must have a high-end 4K screen 21.5-inch iMac at a price of 11,888 yuan. For 3D VR content creation, Apple officials recommend using a 27-inch iMac equipped with a Radeon Pro 580 graphics card for $18,288.

The performance of this new release, equipped with Intel Xeon processor + AMD Vega graphics card iMac Pro can provide perfect support in the experience and create VR, but even if you are willing to pay the price of 4999 US dollars, but also wait until December before selling.

iMac Pro is naturally the best choice

MacBook Pro, even if the price of 22288 yuan, the new AMD Radeon Pro 560 graphics card with the top version of the 15-inch version can not meet the VR is very good, only the nuclear version of the 13-inch version is even more unlikely, and fortunately Apple this time Officially provided a set of Thunderbolt 3 external graphics development kit, equipped with an AMD RX 580 graphics card, which basically allows MacBook Pro to achieve the VR hardware requirements, but only need to pay $ 599 price.

External Graphics Kit

what? 12-inch MacBook also want to play VR? Excluding the highest-selling "fake i7" Core M processor also lacks performance, the new MacBook did not upgrade to Thunderbolt 3, to provide support for the external graphics dock.

When you are ready for the new Mac computer, and then spend 6,888 yuan to buy a set of HTCVive, happily connected to the iMac to immerse, this time may be paralyzed, and the original need a USB-C to HDMI conversion line, sincere 200 to 500 Yuan is not equal, how to spend 20,000 yuan on this set down.

Although in the final analysis, we all need to use the Mac to experience and create VR but it is also difficult to use money. However, compared to the Windows platform, the cost of the Mac platform is significantly higher and not necessarily better. At present, Apple is only providing developers and users of the Mac platform with development and experience bases to solve the limitations of their own platforms, rather than pushing for solutions to many problems facing VR.

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